Παρασκευή, 12 Σεπτεμβρίου, 2025

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Dear Substance of Kin and Gam-Jema

The game is based on any creative work always lies IDEA or concept, but t.It is not possible to realize everything at once due to finances, there is a prototyping and gam-jams arising from them, the term came from jazz and improvisation, where the essence itself is to give out Playing piece of code in 48+ hours. I’ll tell you about the largest of them – Ludum Dair, but first we will decide that it is generally?

In short 2.5 people (sometimes 1) without money, but with the idea, with 0 make the game overcoming the time frame and stress t.To the stroke of a couple of days is usually distinguished. At the end of the deadlines – the teams are divided by the results where the jury chooses the winner in different nominations.

Thanks to such compressed deadlines for the development, the industry received a bunch of examples in the person Loop Hero, Super_hot, Ghostrunner or Furi. All of them were made at such events. And even if the game does not work out interesting, or what they wanted, this is experience. The concepts were not marked in the production hell for weeks about one prototype to another, and Just made. Yes, it sounds stupid, but in the world indie (especially domestic) it is important to be able to bring projects to the end. You watched how many games are now in eternal early access? An extra plus in the piggy bank is the loss of these measures for the weekend where everyone can find the time from study/work/insert the reason _ to do nothing. What is important, in 3 days in a state of stream you will not have time to exhale, having hated a project-you will remain inspired by doing something new that plays in the hands of creative personalities and beginners in art.

Just like in real jazz clubs, with dead poets at the head, in such demos The author’s presence is very much felt, After all, indie is created by small teams, and not a bunch of faceless hard workers of corporations working from call to call. About one that will be discussed today, you can and should be treated as a book. But not like a short story or a complex novel, from the world of post-Modernism Alya Disco Elysium with a bunch of options for the development of events, and one story for a couple of pages from Bulgakov “Morphiy”. These are not wet waterfalls of text from Pillars of Eternity, sincerely Like a hockey, who do not try to capture time, but beat to the essence – conciseness. But we’ll throw away the subjective region – the authors took as a basis the story of Williams Jacobs – “Monkey Paw”, where the owner of the paw is given 3 desires, for the performance of which the price stood. Too big to spoil. Because for interference in fate you have to pay expensive.

Spot, half -truth, abstraction.

The main feature of any game in 72 hours is Undercomplexity. Often playing into the hands of narrative and other aspects, because everyone can interpret the same thing in their own way. Just like in abstract paintings by expressionists and sketches of 2D art – The brain is able to finish the picture of the world in several details, Without an example is sprite trees or boiler painted with rust/blood (?) in 2-3 pixels that the main character drags with him, Varya in him human (and not so) insides. But more on that later, because immutability can be good tools not only in the visual, but also narrative.

Of course, to workaholics and just fans of their business, who met the jam on time, could not and cannot create a game ready for release for release, but to catch the common essence with a drop of their identity, quite! Especially when the team is with you, the same repulsed and productive people like you. Or not. The overwhelming major projects are curves, anti-game, repulsive. But the example from Deconstructeam from the collection “Essays on Empathy” is so repulsive that it attracts. T.Not all games are created in order to get away from reality-the feeling that the final prototype is something nightmare or fear. But I dragged it out quite hard, back to our indie-i-no-very barans.

The game has not won the nominations, but today I will try to interest you in the originality of isometric armhole with an emphasis on the plot and pixels, in the setting of residential villages from Diablo, at the same moments when there is no main character in it, and life goes on as usual. Consider the plot part, and why You should spend 15-20 minutes of your life on it, on the collection “EOE” or on this text.

Defect Games have always stood out with unique ideas, and the music and the title embosses from Fingerspit completed the whole picture with a beautiful frame. Let the games from them do not have deep game mechanics, katsen or hurricane gameplay, the majority of the player or design of the world had a direct connection or narrative value: whether it is the manufacture of implants using a pottery machine, the focusing animation of the fall sharing frustration and doom with GG, or a simple shaking of the screen when the hero was stunned, all this was very goodaffects the atmosphere and involvement, forcing to plunge into history more strongly, because it highlights the game not a setting or genre, but a laid theme. Dear Substance of Kin was no exception.

Ton. Snow. Repeat.

Upon arrival in the village, you feel not only genierichescasino.co.uk a dense, pressing, almost tangible atmosphere of a dark fantasy, but also meet the first colorful inhabitant – a tomb, a local merchant of corpses, with a trolley filled with the remains of the remains. You immediately understand that this is the most busy person in the city, along with you. We are given the role of an equally colorful artisan nicknamed Mednik. Copper does not justify his name T.to you work with the insides of people – not only physical, but also sincere. Just like a herald with two swords. Physically With the help of drawing on the back of relatives, setting the character, features and desires. Sincere With the help of poems and blood magic, you yourself choose what is worse. Consider on a couple of examples and arising after the consequences.

The first house that is found, the best hunter who feeds the city and repel from the attacks of local animals, making ends meet, judging by the interior and number of children. It is noteworthy that the house is marked with a red piece of fabric, t.e residents deliberately call our hero this sign. Each time entering a new house – GG asks what the victim of our questions prays. Our protagonist evaluates people not only by purpose, but also by profession-often interrupts people when meeting at the semi-word.

He does not need names.

After representing the craft, you need to find out the desire and why you need to intervene in the fate of a particular person. The first desires are most often a lie, the benefit of the copper is smoking them, literally – through the insides. I think this comes with experience. For example, the hunter with age weakened vision, and naturally the heroic desire to return it breaks off by our hero. Lie. The next requirement of our cultist will reveal the real desire to the family. The hunter wants to become a big raven, continuing to hunt and eat those who caused pain to his family in the past. Is it true.

To begin the ritual, each time there is a choice between 3 ingredients necessary in the lives of people, from the hunter’s family we need a son’s intestines, the pancreas of his wife or the heart of the youngest of his daughters. In each family, the ingredient for the boiler is different, and it depends on what kind of heredity will receive the offspring after. Blood for the desired. Bloodborne, you feel?

Funny detail: a pipe that arrives permanently in the mouth of the hero, serves not only for incense, but also for the ignition of fire. Why incense a bandaged person from head to toe? Because when you work not with your soul, but with the insides – you yourself begin to smell. Dark Souls, you feel?

The ritual begins. Naked back, pentagrams, bloodied finger glides and cuts off unnecessary personality traits. It is necessary not to connect the points randomly, squandering the precious intestines, but to choose what kind of personality trait is cut off. The same seller of corpses at the entrance to the city hints at this, asking: “You are going to preserve or impose a seal of curses on the city?”. Each request has two choice with different outcomes: a sort of “blessing”, t.e fulfilling the desire without cutting off positive features, and negligent t.the imposition is not a gift, but “curses”, crossing out positive features. The end of the cycle, the end of the ritual of one of the families, but not the end of the game of 15 minutes long. After all, ahead of you will find several more houses, broken destinies and consequences from your actions.

So it will be after all this? Returning from meditation in the forest a few years later (do not ask), going up to the same house, we find pigs in human clothes. Immortal pigs. Why? The hunter circled us around the finger, throwing the insides of the animals, hiding his daughter – anyone who deceives copper, turns into an animal until the end of his days. But what will happen if you do not fulfill the request of some residents? And if you cross out all the lines of life flowing on the back? What will happen if you give hope to the children, taking it out to grow edible flowers? And if the sonor’s son is to make a vegetarian, because his father is hunger. Check for yourself.

At 3-4 passage, the game makes it possible to feel like a devil in the flesh, fulfilling the concluded contracts with that small print at the end. Bloody handwriting. A blind hunter and other desperate – everyone called us themselves, people themselves asked to fulfill their deepest, often the most gloomy desires. Berserk, you feel?

Embent. Doom. Fingerspit

Another important role is played by sound. Fingerspit draws sound. The soundtrack is fascinating so much that at some point he realized that he stood at one point for 5 minutes to allow the music to flow with me during the first passage. Even looking at the pixel art-you are surprised how many modular asses can be done in 3-4 days? By the way, gam-jams most often prefer pixel art, not because of a stylistic solution, but because of simplicity in production-with 3D quickly and with taste can not always come out. I repeat, quickly.

Conclusions

If you look in general – what is the main idea of ​​the author?

Briefly? Do not wait for a magic humpbacked man with a boiler for cooking your wife’s insides, hoping for a better fate. Just Kidding. Rather, about a clear setting of the goal, without deceiving yourself and others, without wasting your time.

Unfortunately, the game leads to thought not only about what is happening, but also about the dictionary T.There is no time in Russian at the moment and most likely will not be. But this should not be an obstacle to you in 2021 – it is worth it.

After all, time is the most important currency in life.

Ready to argue, cool ideas from these challenges are typing large studios, I do not think that people from Sony spied on some jam mechanics of the ax return from the GOW, but there is such a probability. Yes, there is not all that Triple-Ey-Demk can offer, there are no famous actors on the voice acting, Kitszen or Hans Zimmer whispering in the ears. But Dark Substance of Kin is worth it to plunge into it at least one passage.

I hope I managed to convince you that prototypes at the price of Doshirak are capable of more, and that you need to go through this small, thick and dark adventure of human vices. There are no seams of sewn hastes of ideas, and because of chamber-only a concentrated thought. It’s a pity that the whole collection Essays on Empathy did not receive proper publicity, because it was here that the same innovations, a cure for game impotence, and even in a sense, the soul. Therefore, tell friends about the collection, friends and not very friends.

Thank you for gone through a lot to finish this understanding. I hope you liked it + for all indifferent to the text, I will attach a video version:

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